// Overlays
Overlay

Win Challenge Twitch Overlay

A list of goals across several games, a hard time limit, and a forfeit everybody knows about.

The win challenge format as an overlay. The countdown runs against a real clock time, so it survives a reload, a scene switch or a crash to the second. Driven from chat, or entirely by mouse through the OBS Interact window. No stake, no points, no server.

Streamer and modsNo stakeOBS Browser Source
Live!win
Win Challenge
Preview coming
Win challenge overlay for Twitch: countdown 3:29:59 beside the score 2 of 7, forfeit 24h The Long Drive, challenge list with short keys.

What this overlay does

// In short

Your chat remembers every task better than you do, which is why the whole run stays on screen. The countdown is the biggest thing in frame, counts against a real deadline rather than by summing ticks, and therefore survives every scene change, every restart and every pause to the second. Each challenge carries a short key printed clearly at the start of its row: what is on screen is what a mod types, and it never changes, not even when a challenge is dropped. Challenges can be simple ticks, counters like win three times, B2B streaks where a loss visibly knocks the counter back to zero, or measured values with a unit such as 1,500 metres. Because a run lasts hours, the exceptions are the real substance: pause and resume without losing a second, credit or deduct time, swap, rename, strike or skip a challenge with a joker, renegotiate a target, and undo one step. If two mods report the same win at the same moment it still counts once. Anyone who would rather not learn chat commands can run the whole thing with the mouse through the OBS Interact window, because every control only appears under a cursor and is invisible on stream. For group runs there is a team mode with participants, assignment and a team bar, in which each participant may report their own challenges without mod rights. Two themes, dark and light, nine positions, a compact mode. As an OBS browser source it is a single HTML file.

Features

// What's inside

01A countdown over hours that survives reloads, scene changes and crashes to the second
02Challenges addressed by key: what is on screen is what you type in chat
03Four challenge types: tick, counter, B2B streak with a visible reset, and measured value with a unit
04Pause and resume without losing a second, credit or deduct time, count overtime upward
05A complete run by mouse alone through OBS Interact, with controls that stay invisible on stream
06Jokers, striking, swapping, renaming, retargeting and one step of undo
07Double-report guard: two mods, the same win, still one point
08Team mode with assignment and a team bar, participants report their own work without mod rights
09Two themes, nine positions, a compact mode and a visibility toggle
10A single HTML file as a browser source, no server and no bot required

Chat commands

// What your community types

CommandWhoEffect
!win [key]ModReport progress, without a key on the active challenge
!fail [key]ModReport a loss, resets a streak to 0
!current <key>ModSet what !win acts on without a key
!addchal <key> <text>ModAdd a challenge mid-run
!undoModUndo the last action
!wc start 4hModStart the run, also 3h30, 240 or until 22:00
!wc pauseModStop the clock, !wc weiter resumes
!wc zeit +30mModCredit time, or deduct with -15m
!wc skip <key>ModSkip a challenge using a joker

Key settings

// What you tweak in config.js

durationMin
Time limit in minutes, 240 is four hours
penalty
The forfeit in plain words, shown large on the overlay
challenges
The challenge list, one line of text per challenge is enough
onTimeUp
At zero: count overtime, fail immediately, or just stop
jokers
How often a challenge may be skipped
participants
Participants for a group run
theme
arena dark or papier light
layout
One of nine positions in frame
clickControls
Control buttons for the OBS Interact window
commands
Command names and who may use them

Screenshots

// From the overlay

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